Not Very Heroic, But Hey, Whatever Works
Every Wednesday evening (well, maybe not every, but as often as possible) for the past year, me and two buddies have been getting our inner geek on by playing the computer game Neverwinter Nights into the wee hours of the night. My pal in D.C. hosted a server on his computer, so it was just we three heroes against the evil hordes that threatened the once peaceful city of Neverwinter. Well, last Wednesday our "Epic Quest of Nerdness" came to a close when we reached the final big bad boss -- a rather imposing monster chick going by the moniker of Queen Morag. Check her out in all her evil splendor within the screenshot below.
It worked.
The biggest baddest monster was defeated because she was doorknob challenged. After taking down six or her eight minions, we opened the door where Morag had been patiently waiting outside. Actually, she had gotten bored and wandered further down the hall, forcing us to taunt her into returning back into our room. Once there, my Druid character zapped her with a Harm spell, which she promptly failed her saving throw, dropping her down a whopping 192 hit points in one fell swoop. From there, a few more blows of damage and it was all she wrote. O, Happy Day! Neverwinter was safe once more!
So remember, kiddies. A door can be your friend.
1 Comments:
Awesome!!!
T. Jones (SeismicMagus)
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